Warner Brothers Animation (July 2017 to present)
Background Designer and Painter
Paint and design for "Bunnicula" animated series.
Society of Illustrators, Los Angeles (June- July 20017)
Taught Introduction to Digital Paint class
Sony Pictures Entertainment (March 2017)
Created concept art for a live action feature film in development. Worked with the director to create visual look for executive pitch.
Dreamworks Animation (Feb. 2016 - March 2017)
Painted backgrounds for "Home: Adventures of Tip and Oh" animated series. Designed color keys. Freelance visual development for "King Julien". Freelance visual development for unannounced new series in development.
Warner Brothers Animation (Feb. 2015- Feb. 2016)
freelance Background Painter and Designer
Painted backgrounds for "Bunnicula" and "Wabbit" animated series, Designed backgrounds for "Justice League Action".
Disney Television Animation (Jan. 2014 - Feb. 2015)
Painted backgrounds for “Penn Zero: Part Time Hero” on Disney XD.
Disneytoon Studios (Mar. 2013 - Sep. 2013)
Prop Design and Visual Development
Designed vehicles and machines for Tinkerbell feature, starting from concept ideation, evolving to line drawings and into final paining, including color material indication and orthographic views. All work was presented to and was very well received by Chief Creative Officer John Lasseter.
Warner Brothers Animation (Dec. 2012 - March 2013)
Background Designer and Visual Development
Designed backgrounds for “Justice League Adventures: Trapped in Time” feature.
Hot House Productions (Nov. 2012)
Designed backgrounds for Cartoon Network pilot, “Mr. Pickles”.
Wild Boar Media, Inc. (Oct.. 2012)
Designed and painted backgrounds for animated short for Universal’s “Man with the Iron Fists”.
Disney Publishing Worldwide (June 2012-Aug.2012)
Illustrator - freelance
Painted characters and backgrounds for “Wreck It Ralph” and “Monsters University” children’s books.
Titmouse, Inc. (Aug.2011- June 2012)
Designed backgrounds for Disney XD’s “Motorcity”.
Petrol Advertising, Inc. (July 2012- March 2011)
Illustrator - intern
Created key art and assets for marketing campaigns for various video game clients including EA, Activision, Sony, THQ. Duties included matte painting, prop design and character design.
Walt Disney Interactive Media Group (Oct.2008- Dec. 2008)
Production Artist Intern
Created character and environment concept art for Pixie Hollow MMO game, created assets for web media, produced print media for Pixie Hollow marketing.
Kidthing, Inc. (Aug. 2008- Sept.2008)
Created assets for various online games for children.
Art Center College of Design
Studied Entertainment Design with an emphasis in Transportation Design 2006-2010.
Art Center Merit Scholarship Entertainment Design
Daimler Chrysler Merit Scholarship
Pasadena City College
Fulfilled Industrial Design courses including rendering, Product and Transportation Design.
Mt. San Antonio College
Completed courses in CGI modeling, texturing, lighting, and particle dynamics.
Received B.S. in Applied Mathematics with a Specialization in Computing.
Expert in Adobe Photoshop, proficient in Illustrator, Flash, Google Sketchup. Familiar with Alias Maya.