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resume

Work Experience

Sony Pictures Animation (Feb.  2023 - July 2023)

Visual Development Artist - Freelance

Unannounced project.

Disney Television Animation (Feb.  2022 - Oct. 2022)

Background Painter, Background Designer - Fulltime

Multiplatform: "Random Rings", "Broken Karaoke", "Theme Song Takeover"  shorts,  in the style of "Big City Greens", "Moon Girl and Devil Dinosaur",  "Hamster and Gretel", "The Ghost and Molly McGee" and "DuckTales".

Disney Television Animation (Feb.  2021 - Sep. 2021)

Background Painter - Fulltime

"Wonderful World of Mickey Mouse" 

Netflix Animation (Aug. 2020 - Jan. 2021)

Background Designer - Fulltime

"Kid Cosmic" 

Warner Brothers Animation (April 2020 - Aug. 2020)

Visual Development Artist- Freelance

"Gremlins: Secrets of the Mogwai"

Nickelodeon Animation (April 2020 - May 2020)

Visual Development Artist - Freelance

"Middle Most Post"

 

Dreamworks Animation (Sept. 2018 - March 2019)

Background Designer - Freelance

"Kipo and the Age of Wonderbeasts"

Warner Brothers Animation (Feb. 2018 - Oct. 2018)

Background Designer - Fulltime

Background Design for "Mike Tyson Mysteries" animated series, including prop design and some background painting.  Worked closely with supervising director to design

camera angles and staging of action. Designed style and compositions to enhance storytelling.

 

Warner Brothers Animation (July 2017 - Jan. 2018)

Background Designer and Background Painter - Fulltime

Paint and design for "Bunnicula" animated series.

 

Society of Illustrators, Los Angeles (June - July 2017)

Instructor

Taught "Introduction to Digital Paint" class.

 

Sony Pictures Entertainment (March 2017)

Concept Artist

Created pre-production concept art for a live action feature film in development.  Worked closely with director Gil Kenan to create visual look for executive pitch.

Dreamworks Animation (Feb. 2016 - March 2017)

Background Painter, Visual Development -Fulltime

Painted backgrounds for "Home: Adventures of Tip and Oh" animated series.  Designed color keys.  Freelance visual development for "King Julien".  Freelance visual development for unannounced series in development.  

 

Warner Brothers Animation  (Feb. 2015 - Feb. 2016)

Background Painter and Designer - Freelance

Painted backgrounds for "Bunnicula" and "Wabbit" animated series, Designed backgrounds for "Justice League Action". 

 

Disney Television Animation  (Jan. 2014 - Feb. 2015)

Background Painter - Fulltime

Painted backgrounds for “Penn Zero: Part Time Hero” on Disney XD. 

 

Disneytoon Studios  (Mar. 2013 - Sep. 2013)

Prop Designer and Visual Development - Fulltime

Designed vehicles and props for Tinkerbell feature, starting from concept ideation, evolving to line drawings and into final paining, including color material indication and orthographic views.  All work was presented to and was very well received by Chief Creative Officer John Lasseter. 

 

Warner Brothers Animation  (Dec. 2012 - March 2013)

Background Designer and Visual Development- Fulltime

Designed backgrounds for “Justice League Adventures: Trapped in Time” feature.

 

Hot House Productions (Nov. 2012)

Background Designer - Fulltime

Designed backgrounds for Cartoon Network pilot, “Mr. Pickles”.

 

Wild Boar Media, Inc.  (Oct. 2012)

Illustrator -Freelance

Designed and painted backgrounds for animated short for Universal’s “Man with the Iron Fists”.

 

Disney Publishing Worldwide  (June 2012 - Aug.2012)

Illustrator - freelance

Painted characters and backgrounds for “Wreck It Ralph” and “Monsters University” children’s books.

 

Titmouse, Inc.  (Aug. 2011- June 2012)

Background Designer - Fulltime

Designed backgrounds for Disney XD’s “Motorcity”.

 

Petrol Advertising, Inc.  (July 2010- March 2011)

Illustrator - Intern

Created key art and assets for marketing campaigns for various video game clients including EA,Activision, Sony, THQ.  Duties included matte painting, prop design and character design.

 

Walt Disney Interactive Media Group  (Oct. 2008 - Dec. 2008)

Production Artist -  Intern

Created character and environment concept art for Pixie Hollow MMO game, created assets for web media, produced print media for Pixie Hollow marketing.

 

Kidthing, Inc. (Aug. 2008 - Sept.2008)

Artist - Fulltime

Created assets for various online games for children.

 

 

Education

 

Art Center College of Design

Studied Entertainment Design with an emphasis in Transportation Design 2006-2010.

  • Art Center Merit Scholarship Entertainment Design

  • Daimler Chrysler Merit Scholarship

 

Concept Design Academy

Studied Visual Development, color key and cinematic design, architectural design, plein air landscape painting. 

Pasadena City College

Fulfilled Industrial Design courses including rendering, Product and Transportation Design.

 

Mt. San Antonio College

Completed courses in CGI modeling, texturing, lighting, and particle dynamics using Maya software.

 

UCLA

Received B.S. in Applied Mathematics with a Specialization in Computing.

 

 

Skills

 

Expert in Adobe Photoshop, proficient in Illustrator and Google Sketchup. Familiar with Autodesk Maya.

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